"VertexlitGeneric"
{
	"$basetexture" "models\Tahlian\Felicia\plushiebody"
	"$bumpmap"		"models\Tahlian\Felicia\bump"
	"$nocull" 1
	"$halflambert" "1"	
	"$phong"					"1"
	"$phongalbedotint"			"1"
	"$phongexponenttexture"		"models\Tahlian\felicia\albedo"
	"$phongboost"				".5"
	"$phongfresnelranges"		"[.4 2 20]"
	"$ambientocclusion"			"1"
	"$lightwarptexture" "models\tahlian\felicia\shader"


	$rimlight 1
	$rimlightexponent 8
	$rimlightboost 2
}