Polish pickups
Character slot NG item
Hit a tnt while on Overdrive at the end of the level, managed to stop hitting the TNT in time to break the end, but died and got shoot-em-up at the same time, resulting in a crash.
Tile enchanments


New content
Handheld characters now have a goodnight line
Room decoration items, there is a new tab on the shop containing room decoration items, you can place them in rooms the items are

-Items
Every character has a decoration item with them as a reward for reaching 80% of their love stat (240)
Bunny: Carrot lamp
Wolf: Bunny plushy
Snake: Wall axe
Sheep: Magic circle
Kobold: Egg
Fox: Magic candle
Shark: Pregnancy counter

The dog collar: x4 Damage taken x2 XP Gain when equipped
Permit tweaker: Let's you tweak what characters can be fucked by other characters

-Gameplay changes
Enemies do x2 the damage they did before 20 -> 40
Enemies now act like rainbow blocks uppon death (they release every resource that is on the drilling pool) this effect scales with their level
(1 rainbow block break per 25 levels)

-Misc
Tweaked bunny handheld line
Tweaked milking room description
Tweaked depthsorting on handholding belly

-Bugfixes
Added safeguard to avoid characters getting negative tech stat
Fixed bug that draws the incorrect cheap portrait 
Fixed bug girl being unproperly positioned when kissing whenever they were on a room with a custom animation
Fixed bug where tech increase event actually subtracted from the player character
Fixed incorrect belly sprite on the lusty argonian apperance for the kobold
Fixed bug that made the AI get it's questions overwriten if the player was using Copy X
Fixed bug that made it impossible to give handheld characters items
Fixed bug where if handheld characters entered their birthing animation they would be positioned wrong
Fixed bug where if the player gets impregnated while having futa sex the impregnation count would be transfered from the futa to the player


Hotfix 1
New apperance for wolf #12 based on zoroark from pokemon

-Gameplay changes
Enemies now drop hp orbs that restore 5% of your hp
Enemies now drop only 1 xp crystal but it's xp value is relative to the enemy level
Increased enemy block spawn rates
Improved the power of the snake passive from 10% extra enemy spawn to 20% (max power)


-Misc
Made enemy resource drops faster
Polished up enemy drop behaivior and look
Polished up dying on combat
Enemy dropped resources are darker to make the combat less noisy visually
Squad UI character level text now gets drawn above the character head, some characters blocked the text with hair or ears

-QOL
Made the resource give sequence on the drill minigame way faster

-Bugfixes
Corrected argonian apperance head sprite
Fixed bug that made character combat buttons be faded out
Fixed bug that made combat end on death be delayed if there were resources present on the screen
Added safeguard to avoid combat starting again if multiple enemy blocks get destroyed at the same time